Okay, I wrote this like last September but never posted it for some reason. So it’s behind the times, but I decided to post it anyway because my good man mister nine tenths shavin powda is playing through it. Still relevant!
Man it’s been like… FOREVER since the first one came out. “In the year two-thousaaaaand!”
But let’s talk about what makes this cool: choices! An excellent example of the kind of options this game offers the player is when you need to examine some evidence being held within the Police Station. Being a former cop yourself, you may walk through the front door and use your conversational skills to persuade them to simply let you through. I tried this, but since I hadn’t purchased the SexyTalker upgrade, I totally got shot down. Okay, plan B? You could go down into the sewers and find a secret back-door entrance that will require some hacking skills to get open–I actually discovered that route later in the game. Or plan C, the route I took, navigate a series of alleyways, find the right fire escape, climb to the roof, and sneak in through an air duct! Gordon Freeman style in the airducts bitches! When will computer bad guys realize how easy it is to sneak inside ANYTHING just by climbing through the ventilation system?!
As I alluded to earlier, if you want certain avenues to be open to you, that means you need to develop the corresponding abilities. As the game went on, I pumped up my hacking ability, which was definitely the right move; tons of hidden ammo caches can be found by hacking into storage units, and alternate paths open up, allowing you to circumvent guards that otherwise would have required a firefight.
Another super cool benefit of hacking is the ability to shut down security cameras, and turn the automated turret/robot defense against your enemies. SWEET. There was one level, set in a shipping port, where I actually avoided almost all shooting, and just snuck from storage shed to storage shed, until I found the one with the high-level security terminal. The sounds of robotic defenses opening fire on the surprised guards was so worth the effort. I laughed an evil hoo hoo haa haaaa while watching it all happen over the security camera feed!
As with the original Deus Ex, you also get the power to choose your own ending. While the conspiracy theories aren’t QUITE as thick, you DO get to effectively decide the fate of the world. The actual ending itself is one of four versions of stock footage set to a dramatic score and a nicely-done voiceover. It works very well! Human Revolution had one of the more memorable video game endings that I’ve seen in a while.
Last thing I’ll note is that the musical score is top notch. The first one had a decent score, but I think they clearly surpassed it here. In fact, I’d say this game, at least for me, surpassed the original in a lot of ways. It’s a page-turner, plot-wise, and it was just… FUN! Except for the boss battles. Those sucked.